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Multithreading

It’s been quiet lately… However development has not stalled: I’m busy working on re-architecturing the code, which was quite experimental. I’m also working on multithreading support.

Hopefully soon I’ll get a nice speed bump and a leaner code base to move forward to more render features.

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  1. August 12th, 2009 at 19:00 | #1

    It’s nice to get some updates from you!Anyway,which library are you using for multithreading?

  2. Romain
    August 12th, 2009 at 22:56 | #2

    As I’m developing in C on an UNIX system (Mac OS X), I’m simply using POSIX threads.

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