ASCII Tracing
When I want to test my intersection code, for example when I break the KD-tree (oops), I usually switch to ASCII mode.
The Stanford bunny in all its binary glory:
................
................
...........**...
........*****...
.....*****......
....*****.......
...******.......
....*****.......
....******......
....*******.....
....*******.....
....*******.....
....******......
....******......
................
................
Note that this render is unbiased :-p
Well , the shading is the best part of this render
,oh, don’t worry about the unbiasedness,i can clearly see that the variance is ZERO
.
wow. fantastic. what was the render time?
haha, thats awesome!
i made an ascii raytracer a while ago, too! it could do materials :3
http://i161.photobucket.com/albums/t201/fused_is_my_fucking_name/Bild1.png
Hi Fused,
Yeah that’s a nice ASCII render you have there!